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Egyptonomic
Turn 1
Turn Report:
Turn 1
General Structure
Winning - First player to have an eight level pyramid at the
end of his/her turn.
Elimination - If a player has no slaves he/she is eliminated
Variables: Pyramid - starting value 0
Slaves - starting value 200
Primary Player for Turn 2: Sergeant Bangers
Dremitius-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Pyramid - 1 Level Slaves - 200
Cards in Hand: One at a Time -
Permanent- While this card is in play under your control, your pyramid
cannot lose more than 1 level in a turn. Quadra Thrasler
- Effect- You may play this on an opponent's pyramid. Target
pyramid loses one level. Power of the Slaves - Effect-
You may play this on any player - If target player has more than 100
slaves he/she may add a level to his/her pyramid Unfortunate
Loss - Effect- You may play this card on any player - Target
player must discard a card. Power of the Slaves -
Effect- You may play this on any player - If target player has more
than 100 slaves he/she may add a level to his/her pyramid
Cards in Play: Level One Barrier
- Permanent- Pyramid Level - While this is in play your pyramid
cannot be less than one.
Sergeant
Bangers-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
Pyramid - 1 Level Slaves - 200
Cards in Hand: -------------- Imaged Level
- Permanent- Pyramid Level - While this is in play your pyramid
cannot be less than one. Level Killer - Effect- You
may play this on an opponent's pyramid. Target pyramid loses one
level. Slavery's Benefit - Effect- You may play this
on any player - If target player has more than 100 slaves he/she may
add a level to his/her pyramid Card Killer - Effect-
You may play this card on any player - Target player must discard a
card. Imaged Level - Permanent- Pyramid Level - While
this is in play your pyramid cannot be less than one.
Cards in Play: -------------- Pyramid Immunity
- Permanent- Pyramid Level - While this is in play your pyramid
cannot be less than one.
Fenrir---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Pyramid
- 1 Level Slaves - 200
Cards in Hand: --------------
Survivor - Permanent- While this card is in
play under your control, your pyramid cannot lose more than 1 level in a
turn. Remove - Effect- You may play this on an
opponent's pyramid. Target pyramid loses one level. Slave Drive
- Effect- You may play this on any player - If target
player has more than 100 slaves he/she may add a level to his/her pyramid
Sacrifice - Effect- You may play this card on any
player - Target player must discard a card. Pyramid -
Permanent- Pyramid Level - While this is in play your pyramid cannot be
less than one.
Cards in Play: -------------- Pyramid
- Permanent- Pyramid Level - While this is in play your pyramid
cannot be less than one.
Refer to the Draw Pile for the card you will draw this
turn. Please indicate here: What card you will play (provide a
target) What card you will discard (if needed) What your proposal is
for this turn Please vote on the other proposals - bottom of
page
M!n!on---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Pyramid - 1 Level Slaves - 200
Cards in Hand: -------------- Pyramid of the
Infernal Pharoah - Permanent- While this card is in play under
your control, your pyramid cannot lose more than 1 level in a
turn. Deconstruction - Effect- You may play this on an
opponent's pyramid. Target pyramid loses one level. Whipping of
the Poverty Stricken Slaves - Effect- You may play this on any
player - If target player has more than 100 slaves he/she may add a
level to his/her pyramid Anger of the Hungry Slaves -
Effect- You may play this card on any player - Target player must discard
a card. Deconstruction - Effect- You may play this on
an opponent's pyramid. Target pyramid loses one level.
Cards in Play: -------------- Masonry
- Permanent- Pyramid Level - While this is in play your pyramid
cannot be less than one.
Igthorn--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Pyramid - 1 Level Slaves - 200
Cards in
Hand: -------------- Stability- Permanent- While
this card is in play under your control, your pyramid cannot lose more
than 1 level in a turn. Rain of Fire - Effect-
You may play this on an opponent's pyramid. Target pyramid loses one
level. Slave Labour- Effect- You may play this on any
player - If target player has more than 100 slaves he/she may add a
level to his/her pyramid Lost in the Desert -
Effect- You may play this card on any player - Target player must discard
a card. Rain of Fire- Effect- You may play this on an
opponent's pyramid. Target pyramid loses one level. Cards in
Play: ------------------ Foundation- Permanent-
Pyramid Level - While this is in play your pyramid cannot be less than
one.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Draw Pile: --------------
Card 4 - Effect- You may play this on any player
- If target player has more than 100 slaves he/she may add a level
to his/her pyramid (Dremitius) Card 5 - Effect- You may play this
card on any player - Target player must discard a card of his/her choice.
(Sergeant Banger) Card 5 -
Effect- You may play this card
on any player - Target player must discard a card of his/her choice.
(Fenrir) Card 2 - Permanent- While this card is in play under
your control, your pyramid is immune to card 3. (M!n!on) Card 2 -
Permanent- While this
card is in play under your control, your pyramid is immune to card 3
(Igthorn)
Discard Pile: ------------- None
Actions this turn -----------------
Player One : Renamed player name to Dremitius
Renamed Card 1 to Barrier Renamed Card 2 to One at a
Time Renamed Card 3 to Quadra Thrasler Renamed Card 4 to Power of
the Slaves Renamed Card 5 to Unfortunate Loss
Picked Card 4 Player Barrier on Dremitius Discarded
None
Proposed: New Card: Architectural Failure - Effect - You
can play this on any player - If target player has highest pyramid then
that player loses two pyramid levels
Player Two : Renamed player name to Sergeant Bangers
Renamed Card 1 to Imaged Level Renamed Card 2 to Pyramid
Immunity Renamed Card 3 to Level Killer Renamed Card 4 to Slavery's
Benefit Renamed Card 5 to Card Killer
Picked Card 1 Played Pyramid Immunity on
Self Discarded None Proposed: New Variable: Gold - Each player
starts with 100 Gold
Player
Three: Renamed player name to Fenrir
Renamed Card 1 to Pyramid Renamed Card 2 to
Survivor Renamed Card 3 to Remove Renamed Card 4 to Slave
Drive Renamed Card 5 to Sacrifice
Picked Card 1 Played Pyramid on Self Discarded
None Proposed: New Card: War! - Effect - Can be played
on all players simultaneously. All players lose X slaves where X is the
difference in slaves between the player with the highest number of slaves
and the player with the second highest number of slaves.
Player Four Renamed player to M!n!on
Renamed Card 1 to Masonry Renamed Card 2 to Pyramid of
the Infernal Pharoah Renamed Card 3 to Deconstruction Renamed Card 4
to Whipping of the Poverty Stricken Slaves Renamed Card 5 to Anger of
the Hungry Slaves
Picked Card 3 Played Masonry on Self Discarded
None Proposed: New Card: Strike of the Diseased Slaves - Permanent -
You may pay on any player - While this is in play, affected player may not
lose more than 10 slaves in a turn.
Player Five Renamed player to
Igthorn
Renamed Card 1 to Foundation Renamed Card 2 to
Stability Renamed Card 3 to Rain of Fire Renamed Card 4 to Slave
Labour Renamed Card 5 to Lost in the Desert
Picked Card 3 Played Foundation on Self Discarded
None Proposed: New Card: Interference - Effect - You may play this
card on any player. The card that the target player plays this
turn has no effect and is discarded.
Things to do:
Refer to the Draw Pile for the card you will draw this
turn. Please indicate here:
What card drew from the draw pile. What card you will
play (provide a target) What card you will discard (if needed) What
your proposal is for this turn Please vote on the other proposals -
Proposals are found in Actions this Turn Section
Permanent- Pyramid Level - While this is in play your
pyramid cannot be less than one.
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